Skills shortage hits games firms
June 18, 2008 — Daniel LivingstoneFrom the BBC article of the same name, and further discussion on the Develop magazine website.
The UK games industry is claiming a skills shortage is impairing growth. While there has been a huge growth of games development degrees, David Braben claims that
95% of video gaming degrees are simply not fit for purpose. Without some sort of common standard, like Skillset accreditation, these degrees are a waste of time for all concerned.
(An opportune moment for me to mention that the course here at UWS is one of only four courses to have that Skillset accrediation… and that at least 3 of the small cohort of 9 students due to graduate next month have already accepted job offers)
Meanwhile I have to agree with Dan Hodgson of Northumbria when he notes that:
We do have people who don’t have the right mindset. We consistently tell them that this is one of the hardest courses we offer at this university. It’s certainly not for the sort of people who want to laze around and play games for three years.
Which is perhaps why we have a small graduating class - many of our students transfer to other courses which demand less technical and mathematical skills part way through the degree. The problem is not likely to be easy to fix, with the (noted elsewhere) decline in maths and physics in schools. Hopefully this is a trend that can be reversed.
