What Can (and Can’t) Games Do?
October 31, 2007 — Daniel LivingstoneThis arrived in my inbox today via the IGDA mailing list. Links to what looks like a nice set of short videos from a discussion on the potential of digital games in learning. Not had time to view them yet, so no comments.
Hello!
Thank you to everyone who attended the IGDA/Learn Play/Parsons event a few weeks ago in NYC:
What Can (and Can’t) Games Do?: The Potentials and Limits of Using Games for Learning

